Wendelin von Benno Baumeister/Storyline

Background
Shingo Ichinomiya was a young and single 25 year-old blue collar company worker living in Japan. He works longs hours and barely has time for sleep. He hopes one day to marry and have children. One day he woke as usual in the morning, but he didn't hear his alarm clock go off. As he looks around the room he realizes he is not in his room and woke up in Wend's bedroom in the Baumeister Mansion that Wend shared with three of his brothers.

From there he discovers that he was transported into the body of a five year old boy. Ichinomiya learns that he is Wendelin Baumeister, a member of one of the poorest noble families in the kingdom. His future and financial short comings were compounded by the fact he was born as the 8th son of the current lord of a backwater territory, and thus, will not be inheriting the family title or land. While his future seemed bleak, he soon discovers that he has a high aptitude for magic, which is considered a rare trait throughout the entire kingdom. Several years later, Wend sets off to on an adventure of self-discovery as well as to create a brighter future for himself.

By the time he turned 11 he was already a weathly person as he mined, coppper, silver and gold and has refined then into ingots.

Storyline
Wend goes out every morining to train his magiic so he can leave the territory once he get older. One day while he is in the woods training, Alfred Reinford, who has been living in the Enchanted Forest for several years, detects his magic. He explains to Wend that he died years ago, but due to the regret of not passing on his skills to a disciple he became a walking corpse. He wants to teach Wend all hiis magic and then pass on peacefully. Wend accepts this and becomes his disciple.

Over the course of 3 weeks, Alfred teaches Wend the ways of magic, and he was extremely surprised at how quickly Wend is progressing. At this point, Alfred tells Wend that he had nothing more to teach him and he can no longer control himself and doesn't want to become a zombie and kill innocent people. He teaches Wend Holy Magic to purify him and send him on to his final resting place. Wend's family knows he can use magic, but does not disturb him while he goes out training. They do not want to cause an inheritance problem for Kurt Baumeister, also Wend has no desire to stay in the territory. Amalie Mainbach asks Johanna how come they don't let Wend help with the villages development and Johanna explains that there will be problems with who will be the heir if Wend starts to help the villagers. She also tells Amalie that if Wend becomes the feudal lord her and her children will no longer be nobles while also letting her know that Wend has no desire to stay in the area. Almost seven years later, at the age of 12, Wend e leaves the Baumeister family in order to create a better life for himself. He goes to the Adventurer's Academy in the town of Breitburg. After taking the magican test he is awarded a scholarship. At the oriental at the academy, Wend is sitting next to Erwin von Arnim and they hit it off right away with Erwin becoming his first friend. They decided to go hunting together and whoever hunted the most would buy the other diner. Erwin won the contest and they started to head back to the school when Wend detected two human surrounded by wolves. Him and Erwin decided to go help the two out and when they arrived Wend put up a earthern wall to protect the two people and then proceeded to killed the remaining wolves. After they killed the wolves they realized that the two people were students at the academy with them. They were Louise Yorande Aorelia Oufelbeik and Iina Suzane Hirenbrant who were attacked by one pack of wolves, which they defended against, till a second pack arrived. They were both impressed by Wend's magic and they all went to diner. Wend treated them to diner and they all talked about the reasons they had joined the adventurer school. The next day Louise and Ina turned in the adventurer team form adding Wend and Erwin without telling them. Wend accepted it as he told Erwin " We can always change teamates.

A few days later one of the teacher gives the four of them letters from Amadeus Freitak von Bleichröder. He is holding a party and invited the four of them to attend. While at the party Erwin, Louise and Ina are enjoying themselves by partaking in all the food and drinks. Amadeus approaches Wend and introduces himself and asks them if he can have word with them. He escorts the four of them to a private room in his mansion where they are introduced to Brantark Ringstat, Bleichröder's court magician. Bleichröder informs Wend that Brantark was also the master to his former court magician, Alfred Reinford. Ever since Alfred had died, Brantark has been keeping tabs of his former disciple, as he is able to track a person's magic over great distances, once he has met them. Brantark tells Wend that he knew of Alfred's regret that kept him tied to the land of the living and that he felt Alfred's spirit disappear from the Enchanted Forest, seven years prior. Wends confirms to Brantark and Amadeus that he is indeed Alfred's disciple. Brantark is grateful that Wend was able to give Alfred a peaceful end.

At the end of their meeting, Wend informs Bleichröder and Brantark, that the magic bag given to him by Alfred, contained the supplies and personal effects of the 2,000 men who lost their lives during the expedition, 12 years ago, and that he wanted to return the items to the Bleichröder estate. As Wend and his friends were about to leave, Bleichröder informs Wend that there is a reward for returning the items of the 2,000 men. Bleichröder gives Wend, 20% of the items' value, working out to 1,000 gold coins (equivalent to roughly one billion Japanese yen). Brantark also informs Wend that Alfred had no heirs, and as his disciple, he has inherited Alfred's estate plus all his wealthj being held at the Adventurer Guild.

When Wend goes to the estate, Alfred had already prepareda letter that expllained to Wend how to enter the estate and change all the golems protecting the estate from his control to Wends. This was also proof that Wend was his true heirDuring the academy's summer break, Wend and his party take a passenger airship to the capital to attend his brother, Erich's wedding. Brantark is also flying to the capital to give the kingdom an update of the Bleichröder domain. As they were discussing their plans while at the capital, the airship is attacked by an undead ancient bone dragon. While Brantark focused his magic to protect the airship, Wend is sent out to engage the dragon. Using his flying and speed boost magic, Wend outmaneuvers the dragon, until he was also to imbue a powerful holy magic onto it, purifying it of its dark spirit. Wend quickly collects the defeated dragon's bones and large magic stone into his magic bag, at the request of Brantark.

Upon arriving at the capital, Wend's party is met by Commander Warren, who escorts Wend to the castle to meet with the King Helmut. Brantark ask his old adventure party member Alterio Marchen, who was also onboard the airship, to be Wend's guide and advisor, while Wend is at the castle. Once Wend is before the King he explains how he defeated the dragon and the King is impressed and asked Cardinal Hohenheim about the Holy Magic. After some discussions Cardinal Hohenheim invites Wend to have a true baptism. Not wanting to make an enemy out of him and the church Wend agrees. King Helmut tells Wend he has a request and tells him the kingdom would like to purchase the bones and core of the dragon from Wend. He has no choice but to accept since the kingdom can block him from trying to sell the items. Helmut offers him 1500 platinum coins which caused Finance Minister Rückner to step up and exclaim that price is too high. The King consults with Alterio Marchen who tells the King that 1500 platinum coins is the right price and explains if the items go up for auction they could go for as much as 2500 platinum coins. After working out the deal with Rückner to save money in the bufget they come to an agreement that the kingdom will buy the bones and core for 1500 platinum coins. Helmut then make Wend a Baronet and awards him the twin dragon medal for slaying the bone dragon and saving the airship.

Wend returns to Erich Baumeister home to prepare for Erich's wedding. When he arrives at the wedding he is told by Erich that their father has not sent the wedding gifts. At this time Paul Baumeister and Helmut Baumeister arrive and inform them they received a letter from Kurt telling them to buy the gifts. Erich Baumeister lets Wend know that this will be considered an insult to Amadeus Freitak von Bleichröder honor and will make him look bad. Brantark Ringstat further explains that if they can't afford to buy gifts they should have contacted Amadeus and borrowed the money from him. Wend decides to supply the gifts and money for his father, but tells Paul to write a letter requesing to reimbursed for the costs even thought they know they will never see a coin. Later it is revealed that Kurt Baumeister was the one who refused to send gifts as Artur Baumeister wanted to borrow money from Amadeus.

Wend is ready to leave the capital and return to Breitburg and school, but before he can leave he is summoned back to the Royal Castle. Helmut wants Wend to liberate the Palkenia Grasslands from the elder dragon Grade Grande. At this time Klimt Kristoff von Armstrong arrives for the first time and Wend finds out he is the Head Magican for the King. He announces they will go and kill the dragon right away. When they arrive on the grasslands, Armstrong holds the dragon down while Wend uses Wind cutter to kill the dragon. They then proceed to help the royal army kill the remaining monsters and clear the monster domain. After Wend to reward the title of Baron. Now that he has completed this he is ready to leave the capital, but he gets a letter from Amadeus that he wants them to stay in the captial to train as they don't need to return to Adventurers Academy.

He is reminded that he promised to do the true baptism so the heads to the church to complete it. After the baptism is complete Cardinal Hohenheim invites him to tea. They go to his offiice and Elise Katharina von Hohenheim enters to serve tea. While discussing the future of Elise, Cardinal Hohenheim, tricks Wend into accepting her as his Head Wife. Later they go out on their first date with Sebastian as chaperone and he takes them to a jewelry store for Wend to buy her engagement ring. Wend buys her an engagement ring that is also a magic tool for 3 platinum coins. On the ride back to Wend's mansion listening to him talking she starts to develop feelings for him. When Wend was turning 13, Amadeus threw him a birthday party and Amadeus came to Ina and Louise and pushed them to become Wend's concubines since they come from families of his retainers. Amadeus supplied them with a book on how to seduce men. After the party Wend went to his room and found both of them naked and wrapped in a bow, presenting themselves as his present. Wend went to Ina first and put his shirt on her and said that he knows Louise put her up to this, he didn't make any moves on them, but promised to marry them in the future. This made both of them very happy that Wend agreed to marry them. For the next two and half years Wend will stay in Royal captial and receive training from Armstrong with Louise, Ina will train with the miltary to improve her spear techniques and Erwin will be trained by Warren. During this time they will participate in the annual Martial Arts tournament. Wend's first opponent will be Warren and he loses after one attack, since magic is forbidden. During the tournament Iina Suzane Hirenbrant will go against another spear user who turns out to be Rhodrich. She was impressed by his skills and so was the rest of the group. Wend would get his information in order to hire him in the future. Finally they all turn 15, but Wilma and they decide to move back to Breitburg and make it their home base. At this time Wend hires Rhodrich to manage his estate in Stadtburg, but before Wend and the group can can leave he is once again summoned by King Helmut. This time there is an ancient underground ruins that no one has been able to clear and King Helmut requests Wend, his group and Brantak to clear the ruins. There have alreay been two adventurer groups that have tried to clear it, but they never returned.

Wend and his group head into the ancient ruins and are caught in a reverse teleportion trap that sends then to the bottom of the ruins. There they have to fight against golems at every level they go up and then encounter a dragon golem. Due to the number of golems they fight by rotating the fighters. While some are fighting the others are resting and eating.